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/ MacWorld 1998 February / Macworld (1998-02).dmg / Inside Macworld / Alphamania 2 & Effector Sets / AlphaMania 2 / methods and modes.dir / 00028_Field_Range.txt < prev    next >
Text File  |  1997-12-19  |  212b  |  3 lines

  1. In the range animation mode, the sprite animates across a number of frames to a provided goal, and then becomes static.
  2.  
  3. scale(sprite x, [animMode:#range, numFrames:15, startPercentage: 100, endPercentage:150])